Конфиги (cfg)

Супер Федя

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Дайте пожалуйста прогу нормальную и объясните как их делать нужно,а то я в этом не фурычу ни капли...
 

Rado

ищу исходники
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11 Фев 2005
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Msk
проги нет. просто вощьми конфиг про, или хорошего игрока, и переделай под свой.
 

Rado

ищу исходники
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11 Фев 2005
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Msk
вот есть ...
1 Unkind
2 Rado(мой)
 

morfin

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19 Мар 2006
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радо себя возомнил про в ку3 ?:smile:

цфг кулера, цзм

//для особо умного стасика (просто других небыло cfg) "Rado"
...я просто пошутил :smile:
 
Последнее редактирование модератором:

morfin

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нарыл в инете сонфиги некторых про
7 конфигов
Ol1 Ol2 Ol3 это все конфиг кулера
 

Супер Федя

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//
//***********************************************************************

unbindall

// MOVES
//***********************************************************************
bind w "+forward"
bind s "+back"
bind a "+moveleft"
bind d "+moveright"
bind space "+moveup"
bind c "+movedown"
bind capslock "+speed"
bind ctrl "+zoom"
bind MWHEELDOWN "cg_fov 90;sensitivity "4"
bind MWHEELUP "cg_fov 60;sensitivity "3"
bind mouse3 useitem

// ROCKET JUMP
//***********************************************************************
set www "wait;wait;wait;wait"
set rjump_1 "set freelook 0;set cl_pitchspeed 9999;vstr www;+attack;+moveup"
set rjump_2 "set cl_pitchspeed 140;set freelook 1;-attack;-moveup"
set rjump "vstr rjump_1;vstr www;vstr rjump_2;vstr www;centerview;vstr www;centerview;vstr www;centerview;vstr www;centerview"
bind 3 vstr rjump

// WEAPONS
//***********************************************************************
bind z "weapon 1;cg_drawgun 1;cg_drawcrosshair "1";cg_crosshairSize "24";cg_fov 105;sensitivity "5"
bind x "
bind "q" "weapon 2;cg_drawgun 0;cg_drawcrosshair "5";cg_crosshairSize "25";cg_fov 105;sensitivity "5"
bind "mouse2" "weapon 3;cg_drawgun 0;cg_drawcrosshair "1";cg_crosshairSize "24";cg_fov 105;sensitivity "5"
bind "g" "weapon 4;cg_drawgun 0;cg_drawcrosshair "3";cg_crosshairSize "24";cg_fov 105;sensitivity "5"
bind "e" "weapon 5;cg_drawgun 0;cg_drawcrosshair "1";cg_crosshairSize "24";cg_fov 105;sensitivity "5"
bind "shift" "weapon 6;cg_drawgun 0;cg_drawcrosshair "9";cg_crosshairSize "22";cg_fov 100;sensitivity "4.2"
bind "r" "weapon 7;cg_drawgun 0;cg_drawcrosshair "5";cg_crosshairSize "25";cg_fov 100;sensitivity "3.3"
bind "f" "weapon 8;cg_drawgun 0;cg_drawcrosshair "9";cg_crosshairSize "24";cg_fov 105;sensitivity "5"
bind "x" "weapon 9;cg_drawgun 0;cg_drawcrosshair "9";cg_crosshairSize "24";cg_fov 105;sensitivity "5"

// PLAYER
//***********************************************************************
sex "male"
handicap "100"
model "anarki/red"
cg_forcemodel "1"
name "^1turbo^b^0.exe^n^3"
cg_enemymodel "tankjr/pm"
cg_enemycolors "aaaa"

// CONSOLE
//***********************************************************************
bind ESCAPE "togglemenu"
bind ` "toggleconsole"
bind ~ "toggleconsole"
seta scr_conspeed "2002"

// MOUSE
//***********************************************************************
bind MOUSE1 "+attack"
sensitivity "5"
cl_mouseAccel "2"
m_filter "1"
in_mouse "1"
m_pitch "0.022"
m_yaw "0.022"
cg_oversampleMouse "0"

// RAILGUN
//***********************************************************************
r_railWidth "32"
r_railCoreWidth "6"
r_railSegmentLength "10"
cg_railTrailTime "1500"
color1 "4"
color2 "3"

// CROSSHAIR
//***********************************************************************
cg_crosshairY "0"
cg_crosshairX "0"
cg_crosshairSize "25"
cg_drawcrosshair "8"
cg_drawcrosshairnames "1"
ch_CrosshairNamesLeft "0"
cg_crosshairHealth "0"
ch_CrosshairColor "black"

// BINDINGS
//***********************************************************************
bind ";" "give quad damage;wait 1;give battle suit;wait 1;give all"
bind l "map q3dm6;addbot orb 5;addbot hossman 5;addbot bitterman 5;addbot daemia 5;addbot grunt 5"
bind + "sizeup"
bind u "/connect 81.25.32.96:27961"
bind y "/connect 81.25.32.96:27960"
bind i "/connect 81.25.32.96:27962"
bind ] "give quad damage"
bind [ "give battle suit"
bind p "give all"
bind - "sizedown"
bind = "sizeup"
bind _ "sizedown"
bind TAB "+scores;+wstats"
bind CAPSLOCK "say_team ^7*^5QUAD is comming..."
bind v "say_team ^3*#H/#A^5.need_health/armouR-->"
bind F3 "say_team ^3*^5.need_weapoN-->"
bind F4 "say_team ^7*^5.free_#I-->"
bind F5 "say_team ^1*^5.need_help_#L-->"
bind F6 "disconnect"
bind F7 "timescale 0.2"
bind F8 "timescale 1"
bind F9 "timescale 10"
bind f10 "quit"
bind f11 "record"
bind f12 "stoprecord"
bind 1 "say ^2OH, SHIT!!!!"
bind 2 "say ^2Yeah!"
bind alt "say ^2sorry"
bind 4 "say ^2:smile:Boom!"
bind 5 "say_team ^7*^5RA next +25sec"
bind 6 "say_team ^2*^5.safE_#L..!"
bind 7 "say_team ^1*^5.losT_#L..!"
bind 8 "ready"
bind 9 "notready"
bind h "messagemode"
bind b "+button2"
bind m "+button3"
bind y "say_team ^5.Ok..."
bind MOUSE3 "say ^5tnx"
bind ' "devmap q3dm18;callvote promode 1;cg_gibs 1;ch_crosshaircolor 7"

// OSP
//***********************************************************************
cg_altGrenades "1"
cg_altLightning "0"
cg_altPlasma "1"
cg_drawDecals "0"
cg_enableOSPHUD "1"
cg_float "0"
cg_muzzleFlash "0"
cg_q3compScoreboard "1"
cg_trueLightning "1"
cg_oldRail "0"
cg_oldrocket "1"
cg_oldPlasma "1"
cg_nomip "510"
cg_MaxlocationWidth 40
cg_statScrollTime "0"
cg_scoreTransparency "1.0"
cg_noVoiceText "0"
cg_noVoiceChats "0"
cg_nochatbeep "0"
cg_teamChatsOnly "0"
cg_drawFriend "1"
cg_drawTeamOverlay "1"
cg_teamChatHeight "8"
cg_teamChatTime "3000"
cg_showplayerlean "1"
cg_deadbodyfilter "0"
seta cg_pmove_fixed "1"
seta cg_useScreenShotJPEG "1"
ch_ColorLocations "0"
ch_drawSpeed "0"
ch_pickupitem "0"
ch_StatusbarFormat "10"
ch_Weaponswitch "4"
ch_Teamoverlay "l p14n h*aw "
ch_teamcrosshairhealth "1"
ch_3waveFont "1"
cf_teamcrosshairhealth "9x9"
cf_Teamchat "8x8"
cf_CrosshairNames "10x10"
cf_Following "10x10"
cf_Fragmsg "8x8"
cf_Scores "8x8"
cf_Statusbar "16x16"
cf_WeaponSwitch "22x22"
cf_Teamoverlay "6x10"
pmove_fixed "1"

// SOUND
//***********************************************************************
seta s_occ_eq "0.75"
seta s_occfactor "0.5"
seta s_bloat "2.0"
seta s_numpolys "400"
seta s_polyreflectsize "10000000"
seta s_polysize "10000000"
seta s_polykeep "1000000000"
seta s_refdelay "2.0"
seta s_refgain "0.45"
seta s_leafnum "0"
seta s_max_distance "1000.0"
seta s_min_distance "3.0"
seta s_distance "100.0"
seta s_doppler "1.0"
seta s_rolloff "1.0"
seta s_mixPreStep "0.05"
seta s_mixahead "0.1"
seta s_loadas8bit "0"
seta s_khz "44"
seta s_separation "0.5"
seta s_musicvolume "0"
seta s_volume "0"
seta s_ambient "0"

// GAME OPTIONS
//***********************************************************************
ui_team_friendly "1"
ui_team_timelimit "20"
ui_team_fraglimit "0"
ui_tourney_timelimit "15"
ui_tourney_fraglimit "0"
in_joystick "0"
cg_autoswitch "0"
cg_bobroll "0"
cg_bobpitch "0"
cg_bobup "0"
cg_smoothClients "0"
cg_scorePlums "1"
cg_runroll "0"
cg_runpitch "0"
cg_zoomfov "45"
seta cg_zoomsensitivity "6"
cg_predictItems "1"
cl_timenudge "0"
cl_maxpackets "40"
cl_packetdup "0"
g_logSync "0"
g_forcerespawn "10"
g_warmup "0"
g_dowarmup "1"
g_synchronousClients "0"
g_motd "get ready for death"
seta sv_allowdownload "1"
seta sv_fps "30"
seta sv_pure "0"
seta sv_hostname "BMW"
seta server_thrufloors "0"
seta server_record "0"
seta server_customclient "15"
seta server_gfxspecfile "gfxdef.cfg"
seta server_motd1 ""
seta server_motd2 ""
seta server_motd3 ""
seta server_motd4 ""
seta server_motd5 ""
seta rate "25000"
snaps "40"
logfile "0"
sv_maxClients "32"
seta server1 "81.25.32.96:27960"
seta server2 "81.25.32.96:27961"
seta server3 "81.25.32.96:27962"

// GRAPHIGS
//***********************************************************************
cg_drawsnapshot "0"
cg_drawRewards "0"
cg_draw3dIcons "0"
cg_drawfps "0"
cg_drawtimer "1"
cg_fov "105"
cg_simpleItems "0"
cg_lagometer "0"
cg_gibs "0"
cg_marks "0"
cg_brassTime "0"
cg_shadows "0"
cg_drawicons "0"
cg_drawstatus "1"
cg_drawRewards "1"
cg_drawAttacker "0"
cg_drawAmmoWarning "0"
cg_drawGun "0"
cg_autoswitch "0"
cg_draw2D "1"
cg_viewsize "100"
cg_thirdperson "0"
cg_noProjectileTrail "1"
r_customaspect "1"
r_picmip "5"
r_finish "1"
r_roundImagesDown "1"
r_detailtextures "0"
r_ignoreFastPath "0"
r_lodBias "0"
r_swapInterval "0"
r_showsky "0"
r_subdivisions "4"
r_lodCurveError "250"
r_colorbits "32"
r_texturebits "16"
r_depthbits "0"
r_stencilbits "0"
r_displayrefresh "0"
r_dynamiclight "0"
r_drawSun "0"
r_fastsky "0"
r_flares "0"
r_gamma "1.25"
r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
r_vertexLight "1"
r_mode "8"
r_allowextensions "1"
r_allowsoftwaregl "0"
r_directedscale "1"
r_ambientscale "0.6"
r_customheight "1200"
r_customwidth "1600"
r_drawentities "1"
r_intensity "1"
r_roundImagesDown "1"
r_ext_compiled_vertex_array "1"
r_ext_gamma_control "1"
r_ext_multitexture "1"
seta r_ext_texenv_add "1"
seta r_ext_texture_env_add "1"
r_fullbright "0"
r_fullscreen "1"
r_faceplanecull "1"
r_ignoreglerrors "1"
r_primitives "0"
r_gldriver "opengl32"
r_overbrightbits "1"
r_mapoverbrightbits "5"
r_colormiplevels "0"
r_lockpvs "0"
r_lodscale "5"
seta r_lightgamma "0.5"
seta r_lightningSegmentLength "32"
r_noportals "0"
r_nocurves "0"
r_norefresh "0"
r_showtris "0"
r_simplemipmaps "0"
seta r_vertexlighting "1"
r_znear "4"
cl_showmouserate "0"
cl_avidemo "0"
cl_freezedemo "0"
cl_showtimedelta "0"
cl_showsend "0"
cl_shownet "0"
seta cl_shownormals "0"
cl_debugmove "0"
cl_motd "1"
cl_noprint "0"
con_notifytime "1"
com_speeds "0"
com_blood "1"
com_hunkMegs "56"
com_zoneMegs "16"
com_maxfps "120"
cg_autoaction "12"

seta server1 "213.184.238.21:27960"
seta server2 "213.184.238.21:27961"



// FINISH
//***********************************************************************
clear
echo " ^2МПБДЙОЗ"
echo " ^7Ђ ‚"
wait 10
clear
echo " ^2МПБДЙОЗ"
echo " ^7Ђѓ ‚"
wait 10
clear
echo " ^2МПБДЙОЗ"
echo " ^7Ђѓѓ ‚"
wait 10
clear
echo " ^2МПБДЙОЗ"
echo " ^7Ђѓѓѓ ‚"
wait 10
clear
echo " ^2МПБДЙОЗ"
echo " ^7Ђѓѓѓѓ ‚"
wait 10
clear
echo " ^2МПБДЙОЗ"
echo " ^7Ђѓѓѓѓѓ ‚"
wait 100
clear
echo " ^2МПБДЙОЗ"
echo " ^7Ђѓѓѓѓѓ ‚"
wait 10
clear
echo " ^2МПБДЙОЗ"
echo " ^7Ђѓѓѓѓѓѓ ‚"
wait 10
clear
echo " ^2МПБДЙОЗ"
echo " ^7Ђѓѓѓѓѓѓѓ‚"
ch_drawspeed 1
wait 200
play "soundplayerannounceyouwin.wav"
wait 220
play "soundfeedbackexcellent_a.wav"
 

Супер Федя

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//D4-HaZ config for Quake3
//Last update [23:27 22.12.05]

unbindall

// Movement™
//____________________________________________________________

bind x "+back"
bind s "+forward"
bind shift "+speed"
bind z "+moveleft"
bind c "+moveright"
bind SPACE "+moveup"
bind ctrl "+movedown"
bind CAPSLOCK "give all;god"

// Weapon Bindings™
//____________________________________________________________
bind mouse1 "+attack"

bind q "weapon 1"
bind w "weapon 2;cg_nomip 160;vstr zoomout"
bind f "weapon 3;cg_nomip 160;vstr zoomout;sensitivity 3"
bind g "weapon 4;cg_nomip 160;vstr zoomout;sensitivity 3"
bind a "weapon 5;cg_nomip 160;vstr zoomout;sensitivity 3.5"
bind MOUSE2 "weapon 6;vstr zoomout"
bind v "weapon 8;cg_nomip 160;vstr zoomout;sensitivity 3"
bind d "weapon 7;cg_nomip 32;vstr zoomout;sensitivity 3"

bind f1 "ch_CrosshairColor 8;cg_crosshairSize 25;cg_drawCrosshair 7"
bind f2 "ch_CrosshairColor 7;cg_drawCrosshair 7;cg_crosshairSize 25"
bind f3 "ch_CrosshairColor 2;cg_drawCrosshair 7;cg_crosshairSize 25"
bind f4 "ch_CrosshairColor 4;cg_drawCrosshair 7;cg_crosshairSize 25"


bind mouse4 "cg_fov 60;sensitivity 1.5"
seta zoomout "cg_fov 110;sensitivity 3"


// Mouse™
//____________________________________________________________

seta sensitivity "3"
seta m_filter "0"
seta m_yaw "0.02"
seta m_pitch "0.021"
seta cl_mouseAccel "0.3"

// Bindings™
//____________________________________________________________

bind ` "toggleconsole"
bind escape "togglemenu"
bind tab "+scores;+wstats"
bind "ready"
bind F7 record bot
bind F8 "stoprecord"
bind "say ^7:0"
bind 3 "say ^7:smile:"
bind 2 "say ^7C`mon ..."
bind 0 "currenttime"

// Settings™
//____________________________________________________________

seta cg_fov "110"
seta cg_zoomfov "70"
seta name "^7D4^n^3*^7H^b^0a^n^7Z"
seta cl_run "1"
seta cg_bobroll "0"
seta cg_bobpitch "0"
seta cg_bobup "0"
seta cg_runroll "0"
seta cg_runpitch "0"
seta cg_autoswitch "0"
seta cg_crosshairSize "25"
seta cg_crosshairHealth "0"
seta cg_drawCrosshair "7"
seta cg_drawgun "1"
seta cg_drawCrosshairNames "1"
seta cg_drawTimer "1"
seta cg_viewsize "100"
seta cg_enemymodel "keel/pm"
seta bot_enable "1"
seta cg_drawteamoverlay "3"
seta cg_showPlayerLean "1"
seta ch_crosshaircolor "8"
seta cg_enemycolors "qq2q"
// Graphics™
//____________________________________________________________

seta r_picmip "5"
seta r_vertexlighting "1"
seta r_mode "3"
seta r_texturemode GL_LINEAR_MIPMAP_NEAREST
seta r_subdivisions "4"
seta r_lodbias "1"
seta r_gamma "1.25"
seta r_allowExtensions "1"
seta r_fastsky "1"
seta r_intensity "1"
seta r_mapoverbrightbits "10"
seta r_overBrightBits "1"
seta cg_gibs "0"
seta cg_draw3dicons "0"
seta cg_drawicons "1"
seta cg_brassTime "0"
seta cg_marks "1"
seta cg_shadows "0"
seta cg_simpleitems "0"
seta cg_drawAttacker "0"
seta r_vertexLight "1"
seta r_simpleMipMaps "0"
seta r_colorbits "32"
seta r_depthbits "32"
seta r_texturebits "32"
seta r_displayrefresh "100"
seta r_lastValidRenderer "GeForce 256/pci-e/SSE"

// Sound™
//____________________________________________________________

seta s_occ_eq "0.75"
seta s_occfactor "0.5"
seta s_bloat "2.0"
seta s_numpolys "400"
seta s_polyreflectsize "10000000"
seta s_polysize "10000000"
seta s_polykeep "1000000000"
seta s_refdelay "2.0"
seta s_refgain "0.45"
seta s_leafnum "0"
seta s_max_distance "1000.0"
seta s_min_distance "3.0"
seta s_distance "100.0"
seta s_doppler "1.0"
seta s_rolloff "1.0"
seta s_mixPreStep "0.05"
seta s_mixahead "0.1"
seta s_loadas8bit "0"
seta s_khz "22"
seta s_separation "0.5"
seta s_musicvolume "0"
seta s_volume "1.2"

// Internet™
//____________________________________________________________

seta rate "25000"
seta snaps "40"
seta cl_maxpackets "100"
seta cl_Allowdownload "0"
seta cl_timenudge "0"
seta cl_maxping "50"

// Rails
//____________________________________________________________

seta r_railSegmentLength "1"
seta r_railCoreWidth "10"
seta r_railWidth "20"
seta cg_railTrailTime "500"
seta color1 "2"
seta color2 "2"

//_________________________________________________________

//Rocket Jump
bind mouse3 "vstr rjump"
set www "wait;wait;wait;wait"
set rjump_1 "set freelook 0;set cl_pitchspeed 999;+lookdown;vstr www;+attack;+moveup"
set rjump_2 "set cl_pitchspeed 140;-lookdown;set freelook 1;-attack;-moveup"
set rjump "vstr rjump_1;vstr www;vstr rjump_2;vstr www;centerview"
// Misc™.
//____________________________________________________________
seta g_doWarmup "1"
seta match_caWarmupFire "1"
seta warmup_armor "25"
seta net_socksServer ""
seta net_socksUsername ""
seta net_socksPassword ""
seta cl_packetdup "1"
seta cl_motd "0"
seta cg_deferPlayers "1"
seta cg_forceModel "1"
seta cg_teamChatHeight "8"
seta cg_teamChatTime "3000"
seta cg_lagometer "0"
seta cg_crosshairY "0"
seta cg_crosshairX "0"
seta cg_drawRewards "1"
seta cg_drawAmmoWarning "1"
seta cg_drawSnapshot "0"
seta cg_drawFPS "0"
seta cg_drawStatus "1"
seta cg_draw2D "1"
seta cg_stereoSeparation "0.4"
seta cg_nomip "32"
seta g_logSync "0"
seta g_log "games.log"
seta g_warmup "999"
seta g_friendlyFire "1"
seta capturelimit "0"
seta g_maxGameClients "0"
seta g_synchronousclients "1"
seta cm_playerCurveClip "1"
seta net_socksPort "1080"
seta net_socksEnabled "0"
seta net_noipx "1"
seta net_noudp "0"
seta g_spSkill "4"
seta vid_ypos "22"
seta vid_xpos "3"
seta r_primitives "0"
seta r_facePlaneCull "1"
seta r_swapInterval "0"
seta r_finish "0"
seta r_dlightBacks "1"
seta r_dynamiclight "0"
seta r_drawSun "0"
seta r_ignoreGLErrors "1"
seta r_flares "0"
seta r_lodCurveError "250"
seta r_ignoreFastPath "1"
seta r_smp "0"
seta r_customaspect "1"
seta r_fullscreen "1"
seta r_ignorehwgamma "0"
seta r_stencilbits "0"
seta r_stereo "0"
seta r_detailtextures "1"
seta r_preloadTextures "0"
seta r_roundImagesDown "1"
seta r_ext_texture_env_add "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ext_gamma_control "1"
seta r_ext_compress_textures "1"
seta r_glDriver "opengl32"
seta cg_predictItems "1"
seta sex "male"
seta handicap "100"
seta model "xaero/blue"
seta sv_maxRate "0"
seta sv_maxclients "8"
seta sv_hostname "C`mon ..."
seta sv_fps "125"
seta timelimit "15"
seta fraglimit "0"
seta dmflags "0"
seta vm_ui "0"
seta vm_game "0"
seta vm_cgame "0"
seta in_mouse "-1"
seta in_mididevice "0"
seta in_midichannel "1"
seta in_midiport "1"
seta in_midi "0"
seta com_introplayed "0"
seta com_blood "1"
seta com_maxfps "125"
seta com_hunkMegs "50"
seta callvote respawn "5"




//Volume™
//____________________________________________________________

bind pgup "vstr vup"
bind pgdn "vstr vdn"
set vdn vstr vol00
set vup vstr vol01
set vol00 "set s_volume 0.0;set vdn vstr vol00;set vup vstr vol01;echo ^2Volume^1Min^2=========="
set vol01 "set s_volume 0.1;set vdn vstr vol00;set vup vstr vol02;echo ^2Volume=^1|^2========="
set vol02 "set s_volume 0.2;set vdn vstr vol01;set vup vstr vol03;echo ^2Volume==^1|^2========"
set vol03 "set s_volume 0.3;set vdn vstr vol02;set vup vstr vol04;echo ^2Volume===^1|^2======="
set vol04 "set s_volume 0.4;set vdn vstr vol03;set vup vstr vol05;echo ^2Volume====^1|^2======"
set vol05 "set s_volume 0.5;set vdn vstr vol04;set vup vstr vol06;echo ^2Volume=====^1|^2====="
set vol06 "set s_volume 0.6;set vdn vstr vol05;set vup vstr vol07;echo ^2Volume======^1|^2===="
set vol07 "set s_volume 0.7;set vdn vstr vol06;set vup vstr vol08;echo ^2Volume=======^1|^2==="
set vol08 "set s_volume 0.8;set vdn vstr vol07;set vup vstr vol09;echo ^2Volume========^1|^2=="
set vol09 "set s_volume 0.9;set vdn vstr vol08;set vup vstr vol10;echo ^5Volume=========^1|^5="
set vol10 "set s_volume 1.0;set vdn vstr vol09;set vup vstr vol10;echo ^5Volume==========^1MAX"

//Osp™
//____________________________________________________________
seta cg_enableOSPHUD "1"
seta ch_StatusbarFormat "1"
seta ch_WeaponSwitch "1"
seta ch_ColorLocations "1"
seta ch_Obituaries "1"
seta ch_TeamchatOnly "0"
seta ch_PickupItem "1"
seta ch_CrosshairColor "2"
seta cf_WeaponSwitch "10x10"
seta cf_Statusbar "20x20"
seta cf_WeaponName "5x5"
seta cf_Scores "8x8"
seta cf_Fragmsg "6x6"
seta cf_AmmoStatusBar "8x8"
seta cf_Following "12x12"
seta cf_Vote "6x6"
seta cf_TeamCrosshairHealth "12x12"
seta cf_CrosshariNames "12x12"
seta cf_TeamOverLay "6x11"
seta cf_TeamChat "6x10"
seta cf_PickupString "6x6"
seta cg_nomip "128"
seta cg_altlightning "1"
seta cg_truelightning ".5"


//Final Fantasy :]
//____________________________________________________________
clear
play sound/feedback/intr:blink:1
echo "^7 "
echo "^7 "
echo "^7 __ __ __ ______ "
echo "^7 / / / / / /___/ / "
echo "^7 / // / / / \ / / "
echo "^7 / // / / /===\ / /___"
echo "^7 / / / / / / \ /_____/ "
echo ""
wait 77
play sound/misc/nightmare
toggleconsole
 

Супер Федя

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//cmdline: ...quake3.exe" +set fs_game +exec b3dm.cfg
//modes: cpma, osp

unbindall
bind . stoprecord
bind , autorecord
bind 0x00 weapon 5
bind a say ^7)
bind alt currenttime
bind backspace notready
bind c "+scores;+wstats"
bind capslock +zoom
bind ctrl +speed
bind d +back
bind downarrow timeout
bind e +forward
bind enter "ready;say ^5GOOD LUCK ^7& ^5HAVE FUN!"
bind f +moveright
bind f1 screenshotjpeg
bind f10 reconnect
bind f11 "say ^5gg^7&^5bb;disconnect"
bind f12 "say ^5gg^7&^5bb;quit"
bind g weapon 8
bind h say_team ^5#h^7/^5#a
bind kp_enter messagemode
bind mouse1 +moveup
bind mouse2 +attack
bind n vote n
bind q weapon 3
bind r weapon 7
bind s +moveleft
bind shift weapon 5
bind space +movedown
bind t weapon 4
bind tab weapon 1
bind uparrow timein
bind v drop flag
bind w weapon 6
bind y vote y
bind z weapon 2

cvar_restart
activeaction "s_musicvolume 0;say ^7hi"
cg_autoswitch 0
cg_brasstime 0
cg_drawcrosshair 8
cg_marks 0
cg_viewsize 90
cl_maxpackets 125
cl_mouseaccel .0025
cl_packetdup 2
color1 qccc
color2 q
com_maxfps 125
m_pitch 10
m_yaw 8
model visor/gorre
name fcsR_bart
pb_cl_enable
pb_sleep 500
r_colorbits 32
r_detailtextures 0
r_displayrefresh 85
r_gamma 2
r_mapoverbrightbits 7
r_mode 8
r_overbrightbits 0
r_railcorewidth 0
r_railsegmentlength 50
r_railwidth 100
r_texturebits 32
r_uifullscreen 0
r_vertexlight 2
rate 25000
s_khz 44
s_musicvolume .5
s_volume 1
scr_conspeed .35
sensitivity .025
set cf_crosshairnames 11*11
set cf_fragmsg 11*11
set cf_scores 11*11
set cf_statusbar 26*24
set cf_teamcrosshairhealth 10*10
set cf_teamoverlay 6*12
set cf_vote 6*12
set cf_weaponswitch 22*22
set cg_altgrenades 1
set cg_altlightning 2
set cg_altplasma 1
set cg_ammowarning 0
set cg_autoaction 22
set cg_bobpitch 0
set cg_bobroll 0
set cg_bobup 0
set cg_crosshairhealth 0
set cg_crosshairpulse 0
set cg_crosshairsize 30
set cg_deadbodydarken 1
set cg_draw3dicons 0
set cg_drawdecals 0
set cg_drawgun 2
set cg_drawping 2
set cg_drawrewards 0
set cg_drawteamoverlay 1
set cg_drawtimer 1
set cg_enemycolors ai2i
set cg_enemymodel keel/pm
set cg_execvstr ospmode
set cg_forcemodel 1
set cg_fov 100
set cg_gibs 0
set cg_gunoffset -4,2,-8
set cg_lagometer 12
set cg_lightningimpact 0
set cg_muzzleflash 0
set cg_nochatbeep 1
set cg_nomip 33
set cg_noprojectiletrail 1
set cg_notaunt 1
set cg_oldctfsounds 0
set cg_q3compscoreboard 0
set cg_scoreplums 0
set cg_showplayerlean 0
set cg_simpleitems 1
set cg_smokegrowth_gl 0
set cg_smokegrowth_rl 0
set cg_smokeradius_gl 0
set cg_smokeradius_rl 0
set cg_statscrolltime 0
set cg_teamchatheight 3
set cg_truelightning .25
set cg_usescreenshotjpeg 1
set cg_zoomfov 40
set ch_3wavefont 1
set ch_crosshairalpha .75
set ch_crosshairpulse 0
set ch_drawflagnames 3
set ch_drawpickup 0
set ch_drawwarmup 1
set ch_drawweaponselect 0
set ch_flags 609 400 2 31
set ch_pickupitem 0
set ch_powerups 0 -80 1 32
set ch_recordmessage 0
set ch_scores 80 456 1
set ch_shortscoreboard 1
set ch_skinscores 1
set ch_statusbarformat 1
set ch_statusbarstyle 0
set ch_teambackground 0
set ch_teamoverlay "p15nw ha l"
set ch_weaponlist 15 160 1 4
set ch_weaponswitch 5
set color qccc
set loading "clear;snd_restart;vid_restart;wait 50;r_mode 4;r_picmip 3;toggleconsole;clear;wait 100;play soundfeedbackintr:blink:1.wav;echo Welcome to Quake III Arena;wait 400;play soundplayermynxtaunt.wav"
set ospmode "cf_following 11*11;cg_altlightning 0;cg_drawgun 0;cg_lagometer 0;cg_truelightning .8;cl_mouseaccel .01;model doom/phobos;sensitivity .01"
set refresh "wait 300;vid_restart;wait 25;r_texturemode gl_linear_mipmap_linear;scr_conspeed 99;wait 25;toggleconsole;in_restart;music musicsonic1.wav;clear;net_restart"
set s_ambient 0
set s_occfactor 0
set server1 83.102.231.34:27962
set server2 83.102.231.34:27964
set server3 83.102.231.34:27966
set server4 83.102.231.34:27968
set server5 85.21.37.18:27962
set server6 85.21.37.18:27964
set server7 212.1.224.9:27961
set server8 212.1.224.9:27962
set server9 212.1.224.9:27963
set server10 212.42.38.88:27963
set server11 212.42.38.88:27964
set server12 212.42.38.88:27965
set server13 212.42.38.88:27966
snaps 40
ui_browsergametype 0
ui_browsersortkey 2
vm_cgame 0
vm_ui 0

vstr loading
clear
echo " ‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡"
wait 5
echo " ?„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„Ќ"
wait 5
echo " ?„„^0„„Ќ"
wait 5
echo " ?„„^0џћќџћќџћќџћќџћќџћќџћќџћќџћќџћќџћќџћќџћќџћ„„Ќ"
wait 5
echo " ?„„^0 ЂЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃ‚ „„Ќ"
wait 5
echo " ?„„^0„„Ќ"
wait 5
echo " ?„„^0„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„Ќ"
wait 5
echo " ?„„^0„„ћћћћћћћћћћћћћћћћћћћћћћћћћћћћћћћћћћћћћ„„„„Ќ"
wait 5
echo " ?„„^0„„џ‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰ќ„„„„Ќ"
wait 5
echo " ?„„^0„„џ‰ ‰ќ„„„„Ќ"
wait 5
echo " ?„„^0ѓ„„џ‰ ЦйММбйО ‰ќ„„ѓ„„Ќ"
wait 5
echo " ?„„^0ѓѓ„„џ‰ ‰ќ„„ѓѓ„„Ќ"
wait 5
echo " ?„„^0ѓ„„џ‰ ‰ќ„„ѓ„„Ќ"
wait 5
echo " ?„„^0?ѓ„„џ‰ ^7Q3A 1.32c ‰ќ„„^0ѓЌ„„Ќ"
wait 5
echo " ?„„^0?ѓ„„џ‰ ќћћћћћћћћћћћћћћћћћћћџ ‰ќ„„ѓЌ„„Ќ"
wait 5
echo " ?„„^0ѓ„„џ‰ ^7OSP 1.03a ѓ CPMA 1.33 ‰ќ„„^0ѓ„„Ќ"
wait 5
echo " ?„„^0ѓѓ„„џ‰ ‰ќ„„ѓѓ„„Ќ"
wait 5
echo " ?„„^0ѓ„„џ‰ ‰ќ„„ѓ„„Ќ"
wait 5
echo " ?„„^0„„џ‰ ^5PB: S1.150 C1.218 A1353 ‰ќ„„^0„„Ќ"
wait 5
echo " ?„„^0„„џ‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰‰ќ„„„„Ќ"
wait 5
echo " ?„„^0„„ћћћћћћћћћћћћћћћћћћћћћћћћћћћћћћћћћћћћћ„„„„Ќ"
wait 5
echo " ?„„^0„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„Ќ"
wait 5
echo " ?„„^0„„Ќ"
wait 5
echo " ?„„^0 ЂЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃЃ‚ „„Ќ"
wait 5
echo " ?„„^0ћќџћќџћќџћќџћќџћќџћќџћќџћќџћќџћќџћќџћќџћќ„„Ќ"
wait 5
echo " ?„„^0„„Ќ"
wait 5
echo " ?„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„„Ќ"
wait 5
echo " †††††††††††††††††††††††††††††††††††††††††††††††††††††"
wait 5
echo
vstr refresh